#58 - Becoming a Game Studio Co-Founder, with Moon Studios' Gennadiy Korol

November 2, 2022

Working on games is hard. It's even harder to go from an engineer to a founder of a game studio that is able to produce two blockbuster titles in a row. In today's show I chat with Moon Studios co-founder Gennadiy Korol about his work on Ori (if you're near an Xbox or a PC - the game is worth your time), learning the complexity of graphics engineering, and navigating the uncertainty that comes from starting a zero-to-one effort where you have nothing to fall back on.

#11 - Interview with Eric Martel

August 23, 2020

We're back after a week-long hiatus with an interview. This time, we chat with Eric Martel, Director of Artificial Intelligence and Machine Learning at Eidos-Montréal.